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superman
04-25-2009, 06:47 PM
http://api.photoshop.com/home_01a4744b73f64557922a06865fd216e9/adobe-px-assets/408685de6c4940f9bfe4f0e5f47351c6

needed something to do between picks

i noticed they made a lot of guys pretty slow this year. which is realistic, but i hope they do it for the rest of the nfl too. i mean britt 86? nicks 88? yeah they didn't blaze 40's, but they ran as well or better than expected. i'd put each around 90 flat. i mean, maclin ran what? 4.47 or something, and gets 96 speed?

i like the idea of having 4 different throw attributes though.

akvikefan89
04-25-2009, 07:23 PM
Bwahahaha... Percy 97 speed. Great offense with AD, Berrian, and Percy on Madden.

superman
04-25-2009, 07:25 PM
Bwahahaha... Percy 97 speed. Great offense with AD, Berrian, and Percy on Madden.

no only if they had a guy to throw them the ball. hey, drafting your franchise qb in yr 1 offseason is always fun.

LonghornsLegend
04-25-2009, 07:27 PM
no only if they had a guy to throw them the ball. hey, drafting your franchise qb in yr 1 offseason is always fun.

You act like it matters on Madden...Ima BEAST with Tavaris on Madden, he's a good video game QB.

superman
04-25-2009, 07:34 PM
You act like it matters on Madden...Ima BEAST with Tavaris on Madden, he's a good video game QB.

just sayin

coordinator0
04-25-2009, 07:36 PM
This doesn't really apply to me... Wii Madden FTW!

etk
04-25-2009, 08:32 PM
lol....Josh Freeman 71 OVR.

Hakeem Nicks - 88 SPD
Kenny Britt - 86 SPD
Aaron Maybin - 84 SPD

Have they ever seen these guys play? Nicks ran circles around every DB in the ACC, yet he's barely faster than Aaron Maybin who ran 4.8ish at the combine.

gameplaya2435
04-25-2009, 08:36 PM
lol....Josh Freeman 71 OVR.

Hakeem Nicks - 88 SPD
Kenny Britt - 86 SPD
Aaron Maybin - 84 SPD

Have they ever seen these guys play? Nicks ran circles around every DB in the ACC, yet he's barely faster than Aaron Maybin who ran 4.8ish at the combine.

From what I understand about Madden, WR speed isn't equal to DE speed. A 99 Speed/Accel DE won't be as fast as a 99 Speed/Accel WR. That could be wrong though.

etk
04-25-2009, 08:46 PM
From what I understand about Madden, WR speed isn't equal to DE speed. A 99 Speed/Accel DE won't be as fast as a 99 Speed/Accel WR. That could be wrong though.

All ratings should be universal. I don't think you're right.

superman
04-25-2009, 08:53 PM
they're not universal and shouldn't be. you gotta take into account how fast they looked in college or else heyward bey would be the only guy in this draft with 90+ speed.

but i do agree, they made a couple guys too slow. maybe because they rushed them to get them done today? idk.

moreno ran a terrible 40, but he has star rb potential, you gotta give him 89-90 speed just to be balanced.

billsfootball15
04-25-2009, 08:53 PM
very nice, good work, but there isnt a difference of 8 between mack and wood

superman
04-25-2009, 08:54 PM
very nice, good work, but there isnt a difference of 8 between mack and wood

haha wood didn't even have a pic. poor guy.

billsfootball15
04-25-2009, 08:58 PM
haha wood didn't even have a pic. poor guy.

i mean come on, i gotta stick up for my new man!! hahaha

Cicero
04-25-2009, 09:36 PM
Why does Britt have worse speed than Nicks? And how does Harvin have the same speed as DHB? It's pretty sad...

Thumper
04-25-2009, 09:40 PM
I'm pretty sure thats fake.

superman
04-25-2009, 09:44 PM
I'm pretty sure thats fake.
it's legit. shannon sharpe and some dude were doing a show on it all day.

BaLLiN
04-25-2009, 09:55 PM
do you think they'll readjust them?

superman
04-25-2009, 09:59 PM
i hope so. they have the 2nd round up now in a blog. just ovr. but pat white is only 61...

BaLLiN
04-25-2009, 10:00 PM
i hope so. they have the 2nd round up now in a blog. just ovr. but pat white is only 61...

can you link me?

coordinator0
04-25-2009, 10:01 PM
The way they are doing the ratings this year is going to drop everybody's overall ratings.

superman
04-25-2009, 10:01 PM
can you link me?

http://insideblog.easports.com/rss.aspx

BaLLiN
04-25-2009, 10:07 PM
these rankings arent great, overall there are a few **** ups but i feel for the giants its close.

Nicks- 78 (id give him 80 he seems like he'll adapt quickly)
Sintim- 74(its probably around there, 76 more likely, hes a beast passrusher)
Beatty- 76(maybe a bit generous but close)

Matthew Jones
04-25-2009, 10:09 PM
Looks okay. I'm not really that interested in the ratings because if I get the game I'll just edit them anyways. Madden never rates players well.

crisco0710
04-25-2009, 10:12 PM
Madden has a completely different ratings system this year where speed is dropped on a lot of people. They are making it a real difference from the blazers from the slow people. here is a link to all the madden 10 information.

http://www.operationsports.com/forums/madden-nfl-football/298078-madden-10-updated-info-thread.html

superman
04-25-2009, 10:17 PM
i doubt these are final. you can't have the #1 cb in this draft with 86 speed...

superman
04-25-2009, 10:18 PM
as long as EVERYBODY doesn't progress in speed i'll be fine with it, it doesn't seem like a big deal but when every single hb/wr would eventually get to like 96 speed in madden 2 years ago that was annoying, unrealistic. i;m talking about in franchise mode.

Burger
04-25-2009, 10:19 PM
Why is Clay Matthews so damn low?

crisco0710
04-25-2009, 10:19 PM
Deangelo Hall is a 68 overall in madden 10

crisco0710
04-25-2009, 10:20 PM
Quarterback
(Name, Team)
1 Peyton Manning--Indianapolis
2 Tom Brady -- New England
3 Drew Brees -- New Orleans
4 Kurt Warner -- Arizona
5 Ben Roethlisberger -- Pittsburgh
6 Donavan McNabb -- Philadelphia
7 Tony Romo -- Dallas
8 Philip Rivers -- San Diego
9 Jay Cutler -- Chicago
10 Eli Manning - New York
(Sorry, wasn't quick enough on the draw to grab the QBs' overall ratings)

Wide Receiver
(Name, Team, Overall Rating)
1 Larry Fitzgerald -- Arizona -- 99
2 Andre Johnson -- Houston -- 98
3 Steve Smith -- Carolina -- 97
4 Randy Moss -- New England -- 96
5 Reggie Wayne -- Indianapolis -- 95
6 Anquan Boldin -- Arizona -- 94
Roddy White -- Atlanta -- 94
8 Wes Welker -- New England -- 93
9 Brandon Marshall -- Denver -- 92
Calvin Johnson -- Detroit -- 92

Tight End
(Name, Team, Overall Rating)
1 Tony Gonzalez -- Atlanta -- 98
2 Jason Witten -- Dallas -- 97
3 Antonio Gates -- San Diego -- 95
4 Chris Cooley -- Washington -- 91
Dallas Clark -- Indianapolis -- 91
6 Kellen Winslow -- Tampa Bay -- 90
Heath Miller -- Pittsburgh -- 90
8 Owen Daniels -- Houston -- 89
9 John Carlson -- Seattle -- 87
10 Jeremy Shockey -- New Orleans -- 86

Running Back
(Name, Team, Overall Rating)
1 Adrian Peterson -- Minnesota -- 98
2 Brian Westbrook -- Philadelphia -- 97
3 Michael Turner -- Atlanta -- 95
DeAngelo Williams -- Carolina -- 95
5 Clinton Portis -- Washington -- 94
LaDanian Tomlinson -- San Diego -- 94
7 Steven Jackson -- St. Louis -- 93
Frank Gore -- San Francisco -- 93
9 Maurice Jones-Drew -- Jacksonville -- 92
10 Marion Barber -- Dallas -- 91

Defenders
(Name, Team, Position, Overall Rating)
1 Albert Haynesworth -- Washington -- DT -- 99
Ed Reed -- Baltimore -- FS -- 99
Troy Polamalu -- Pittsburgh -- SS -- 99
Nnamdi Asomugha -- Oakland -- CB -- 99
Jared Allen -- Minnesota -- DE -- 99
6 James Harrison -- Pittsburgh -- OLB - 98
Justin Tuck -- New York Giants -- DE -- 98
DeMarcus Ware -- Dallas -- OLB -- 98
Adrian Wilson -- Arizona -- SS -- 98
Patrick Willis -- San Francisco -- MLB -- 98

Next up were the movers and shakers, the players who have had seen the biggest year-on-year swing (either positively or negatively) in their overall Madden rating. First up, the bad news:

Shakers
DeAngelo Hall -- Washington CB
Madden NFL 09 Overall Rating: 93
Madden NFL 10 Overall Rating: 68
Difference: -25

Matt Leinart -- Arizona QB
Madden NFL 09 Overall Rating: 85
Madden NFL 10 Overall Rating: 62
Difference: -23

Devin Thomas--Washington WR
Madden NFL 09 Overall Rating: 81
Madden NFL 10 Overall Rating: 63
Difference: -18

Torrey Holt -- Jacksonville WR
Madden NFL 09 Overall Rating: 96
Madden NFL 10 Overall Rating: 84
Difference: -12

Fred Smoot -- Washington CB
Madden NFL 09 Overall Rating: 87
Madden NFL 10 Overall Rating: 76
Difference: -11

Finally, take a look at the players who improved most from the previous Madden game. You'll notice more than one rookie on this list:

Movers
Chris Johnson -- Oakland CB
Madden NFL 09 Overall Rating: 67
Madden NFL 10 Overall Rating: 82
Difference: +14

Steve Slaton -- Houston RB
Madden NFL 09 Overall Rating: 74
Madden NFL 10 Overall Rating: 87
Difference: +13

DeAngelo Williams--Carolina RB
Madden NFL 09 Overall Rating: 84
Madden NFL 10 Overall Rating: 95
Difference: +11

Matt Forte -- Chicago RB
Madden NFL 09 Overall Rating: 80
Madden NFL 10 Overall Rating: 89
Difference: +9

Matt Cassel -- Kansas City QB
Madden NFL 09 Overall Rating: 76
Madden NFL 10 Overall Rating: 83
Difference: +7

crisco0710
04-25-2009, 10:23 PM
Second Round Overall Ratings

33. Detroit Lions: DB Louis Delma ( 78 OVR)

34. New England Patriots: SS Patrick Chung ( 75 OVR)

35. St. Louis Rams: ILB James Laurinaitas ( 77 OVR)

36. Cleveland Browns: WR Brian Robiskie ( 73 OVR)

37. Denver Broncos: CB Alphonso Smith ( 77 OVR)

38. Cincinnati Bengals: ILB Rey Maualuga ( 80 OVR)

39. Jacksonville Jaguars: OT Eben Britton ( 78 OVR)

40. New England Patriots: DT Ron Brace ( 70 OVR)

41. New England Patriots: CB Darius Butler ( 78 OVR)

42. Buffalo Bills: CB Jairus Byrd ( 71OVR)

43. Carolina Panthers: DE Everette Brown ( 80 OVR)

44. Miami Dolphins: QB Pat White( 61 OVR)

45. New York Giants: OLB Clint Sintim ( 74 OVR)

46. Houston Texans: Connor Barwin ( Not yet rated by Donny)

47. Oakland Raiders: DB Michael Mitchell ( Not yet rated by Donny)

48. Denver Broncos: CB Darcel McBath ( 69 OVR)

49. Seattle Seahawks: OT Max Unger ( Not yet rated by Donny)

50. Cleveland Browns: WR Mohamed Massaquoi ( 64 OVR)

51. Buffalo Bills: OL Andy LeVitre ( 73 OVR)

52. Cleveland Browns: DE David Veikune ( 70 OVR)

53. Philadelphia Eagles RB LeSean McCoy ( 75 OVR)

54. Minnesota Vikings OL Phil Loadholt ( 71 OVR)

55. Atlanta Falcons S William Moore ( 76 OVR)

56. IndianapolisColts DT Fili Moala ( 71 OVR)

57. Baltimore Ravens: DE/LB Paul Kruger ( 74OVR)

58. New England Patriots: OL Sebastian Vollmer ( 61 OVR)

59. Carolina Panthers: S Sherrod Martin( 64 OVR)

60. New York Giants: OT William Beatty ( 76 OVR)

61. Miami Dolphins: CB Sean Smith ( 75 OVR)

62. Tennessee Titans: DT Sen'Derrick Marks ( 71 OVR)

63. Arizona Cardinals: OLB Cody Brown ( 70 OVR)

64. Denver Broncos: TE Richard Quinn ( 64 OVR)

superman
04-25-2009, 10:23 PM
there's a "potential" stat in this year's game i think. that can be the only explanation for dropping a pretty highly rated rookie wr last year to low 60's after just one year.

crisco0710
04-25-2009, 10:24 PM
Here is where they explain the speed ratings


-- Ratings Changes --
After Donny re-rated every player in the speed rating, and we had tuned our speed curves to truly make our game showcase the differences between the players, we were feeling pretty damn good. Being that speed was our biggest concern though, we wanted to check our sanity and tested some different player ratings and how fast each player (in a specific rating range) ran 40 yards in our game. These results will probably surprise you...they sure did us:


D'oh! Looks like we went a little too far! I think we can all agree that we won't be seeing too many folks running a 7.8 second 40 yard dash (video game developers might have those times, but not NFL athletes). This immediately brings to light the very real clash that can exist between fun and realism in sports games. We thought we were dead on - we thought the game felt great, was fun to play, and was really showcasing the differences between players. But when you look at the numbers, it is obvious that doing something that you feel makes the game more fun to play can differ quite greatly from a full realistic simulation. So what do we do? Well, first, we can't break our mantra...again, we're all for realism and authenticity in Madden NFL 10. But also we realize that we're making a game for millions of people, most of which are focused on a fun yet competitive experience, and many of them could probably care less about realistic 40 times. So what's our solution? Read on...

Within minutes of seeing these results, we knew right away that we needed to be able to tune the "speed difference" independently, and tune it per skill level. So our engineers built a nice system for us where we can compress this range however much we see fit, and also set the defaults for each skill level as well. You will see below that a good way to make Pro and Rookie difficulties a little easier is to spreads the ranges of speeds out, while on All-Pro / All-Madden we want to emulate real life as much as possible. We want you to boot up and say hello to Sundays in the NFL.

These numbers are very subject to change, but here's an example of the speed ranges based on the skill level:



NOTE: To be ultra clear, this is NOT the scale we use to determine the speed rating of a player! This showcases how fast a player runs 40 yards currently in our game based on the rating that he is given. Donny determines the actual speed ratings of the players based on many different factors...not just the 40 time of a player.

We also realized that you, the loyal Madden gamer, may not agree with these numbers. Many may believe that speeds should always be a constant, and difficulty should be handled in other ways (I sort of straddle that line myself). But to address everyone's concerns, we just went ahead and exposed our tuning values into a "speed differential" slider into gameplay settings. If you want to play on Pro mode but want all of the players to have more realistic speeds, you can do so. If you want to play on All-Madden but want the really fast players to truly feel faster than everyone else, you can do that as well. That way hopefully everyone can be happy. :)

crisco0710
04-25-2009, 10:27 PM
Explains about overall ratings

Hey guys, we thought it would be a perfect time to share something that I am personally very excited about for Madden NFL 10. We took each and every rating in the game (over 50+ player ratings) and scaled them up/down in a way that is now using much more of the scale. I like to describe it around the office like this…”We basically stretched out the ratings.” We want to use more of the numbers so we get a bigger, more noticeable affect in the game.

Let me give you guys an example….in Madden NFL 09 all of the WR’s Route Running ratings ranged from 62-99. In the current Madden NFL 10 build, WR’s now check in from 35-99. To counter this on the defensive side, all CB’s in Madden NFL 09 had a Man Coverage rating which ranged from 64-99. Now in Madden NFL 10, CB’s Man Coverage range is currently 40-99.

Every position and every rating has been re-scaled to expand the range of numbers we are dealing with. The Overall Rating for your average NFL player has dropped. Your Joe Average linebacker who was 80 OVR is now dropped down to 70. The players who were before right on the cusp of 90 in a rating category are now down around 85-88…Meaning, there are fewer superstar players out there. Before, where you could maybe get by throwing to your slot WR who had 93 SPD, with 74 ROUTES, and 77 Catching…now in Madden NFL 10, that guy is going to have like 91 SPD, 60-65 ROUTES and anywhere from 65-70 Catching. Let me tell you, these rating drops make a big difference when that slot rookie WR with 90+ speed now drops every 3rd pass or so, or just simply cannot get open.

The superstars have not been affected however, this is intentional. Peyton is still 99 OVR, Patrick Willis a 99, Larry Fitz is 99, etc. The elite players at rating categories have not been affected either (JaMarcus Russell still has a 98 Throw Power and Chris Johnson still rated 99 Speed). [Side note: One of my personal goals is to have the actual NFL players in Madden NFL 10 look like their real-life counterparts and play to their strengths and weaknesses like never before in a football video game.]

Speaking of the Speed, which is always a hot topic, we made some major changes with the infamous SPD rating as well. To give you a great example, I will again go back to WR and CB. In Madden NFL 09, the WR SPD range was 85-100…CB was 87-99.

In Madden NFL 10, WR SPD range is currently 70-100…CB is currently 75-99. So as you may or may not tell, the SPD range has been pushed down, in our opinions, to better reflect the “sim-gameplay” style that Ian and Phil have been telling you about all winter long. This SPD change has been updated for each position, so it makes a huge game play affect.

Ian and I had a game the other day where Earnest Graham broke one up the middle for a 55 yard touchdown run… and he could not be caught!…E-Grahams’ Madden NFL 10 current SPD rating….80 SPD. That should give you a good sense of what is possible with the new ratings. It’s not all about having the 90+ SPD anymore. On this particular run, Ian’s CB’s got hung up against some blockers and all I had to do was beat one safety and Graham was gone! He had Brandon Jacobs and his 85 SPD breaking some long runs as well. On the flip side of bigger/slower backs, Chris Johnson is absolutely lethal right now. You can actually get him outside with sweeps now and he is a beast to stop. But again, we are constantly tuning the gameplay, we have an entire team dedicated to that and they are some of the best people we have in the building.

So there you have it, player ratings are in for a major overhaul this year and I am really excited already with the impact they are having on the early builds of the game. And rest assured, we are well aware of the outside impacts this will have….Rookies will now come into the league based on the new ranges, NCAA Import guys are being tuned as well…Progression has been accounted for as well to better reflect breakout stars and burned-out former stars. Meaning, we want to have bigger jumps in OVR this year, both positive and negative. That’s all for now, probably gave away too much already!

Matthew Jones
04-25-2009, 10:27 PM
Niiiice. Sebastian Vollmer 61 overall. Great pick. :(

NIN1984
04-25-2009, 10:32 PM
I swear, Al Davis must play Madden.

Sveen
04-26-2009, 04:12 AM
Apparently Eric Wood is the most surprising pick. They don't even have a picture of him :D

M.O.T.H.
04-26-2009, 04:27 AM
Is Madden really going back to having really, really bad ratings? Like 60 overalls? That's awesome. haha. I remember when Warner was like a nameless 50 something overall. They also did need to do something with speed, agility, elusiveness, etc. because, dynamic players dont actually feel dynamic enough, imo. I just have a feeling this will still feel like a carbon copy and that's a shame because, although I play it all the time...I dont like the feel of the current generations' Madden.

Addict
04-26-2009, 05:23 AM
Apparently Eric Wood is the most surprising pick. They don't even have a picture of him :D

I noticed that too, that pick came so out of nowhere they didn't even have his pic at the ready.

OzTitan
04-26-2009, 06:34 AM
Madden 10 is going to have far fewer 90+ OVR players, yes.

steelersfan43
04-26-2009, 06:50 AM
they're not universal and shouldn't be. you gotta take into account how fast they looked in college or else heyward bey would be the only guy in this draft with 90+ speed.

but i do agree, they made a couple guys too slow. maybe because they rushed them to get them done today? idk.

moreno ran a terrible 40, but he has star rb potential, you gotta give him 89-90 speed just to be balanced.


They are universal, and they should be. How else would you compare ratings then?

If everything is scaled to the position then why doesnt dwight freeney or robert mathis have 95+speed? they are clearly the fastest d ends.

Why do tommie harris and kevin williams only have 77 and 74 speed when they are the fastest d tackles? they are universal.

DJC
04-26-2009, 07:06 AM
Josh Freeman 96 throwpower http://www.ezboard.com/images/emoticons/pimp.gif

Prowler
04-26-2009, 07:15 AM
Madden has a completely different ratings system this year where speed is dropped on a lot of people. They are making it a real difference from the blazers from the slow people. here is a link to all the madden 10 information.

http://www.operationsports.com/forums/madden-nfl-football/298078-madden-10-updated-info-thread.html

as soon as i can, you're getting some rep. great posts, i hadn't been following madden news for this year's game.

superman
04-26-2009, 08:28 AM
They are universal, and they should be. How else would you compare ratings then?

If everything is scaled to the position then why doesnt dwight freeney or robert mathis have 95+speed? they are clearly the fastest d ends.

Why do tommie harris and kevin williams only have 77 and 74 speed when they are the fastest d tackles? they are universal.

because every position should have different speed ceilings

superman
04-26-2009, 09:33 AM
http://insideblog.easports.com/default.aspx

highest rookie ratings in each category

killa3312
04-26-2009, 10:03 AM
So, basically, Harvin is God in this game. 97 speed, 98 acceleration, 99 agility. He also apparently has a 96 rating for elusiveness and a 97 for juke.

stephenson86
04-26-2009, 10:29 AM
just wait for the first update it will all change

BBIB
04-26-2009, 07:02 PM
So, basically, Harvin is God in this game. 97 speed, 98 acceleration, 99 agility. He also apparently has a 96 rating for elusiveness and a 97 for juke.

I wonder if you'll be able to put him at RB too

bspen4
04-26-2009, 07:29 PM
http://insideblog.easports.com/archive/2009/04/26/madden-nfl-10-full-rookie-ratings-file.aspx

FULL Rookie Ratings

neko4
04-26-2009, 07:31 PM
Deangelo Hall is a 68 overall in madden 10
wtf? Hall was pretty damn good when he got to washington.

JT Jag
04-26-2009, 07:40 PM
http://insideblog.easports.com/archive/2009/04/26/madden-nfl-10-full-rookie-ratings-file.aspx

FULL Rookie RatingsLies. They don't have two of the Jaguars' picks.

LookItsAlDavis
04-26-2009, 08:42 PM
Al Davis passed reached on DHB instead of Maclin for 1 point of speed.......