Undisputed Football League
Intro: There will be a total of 16 teams. 8 teams will be CPU controlled, and 8 teams will be user controlled. All 8 of those teams will have a GM controlling it. The GM will be able to make the coaching staff (HC, OC, DC) using real or made up people. They will include a brief description as to why they chose their coach. Then they will say what kind of defense they run (4-3, 3-4, etc.), and style of offense (Pass Heavy, Run Heavy, Balanced, etc.).
Game Outcomes: The game outcomes will be determined by computer simulation. (Madden). I will look at the stats and final score, and come up with a game summary as to how it might have occurred. Then I will give the stats of all the superstars, the NFLDC user controlled players, and anyone else who had a big game.
The Roster (Part 1): The GM will be able to design his own 50 man roster based on how he thinks they flow with his team. (Be Realistic: Ex. There shouldnít be things like 7í5 players, 600 pound players, etc.) Each team will have 5 Superstar players which means that they will have ratings of 90+. The GMís can use any arrangement of these 5 players. (3 on offense, 2 on defense, 2 on offense, 2 on defense, one on special teams, etc.) GMís can either act manually as these players or have another user fill these spots. The catch to prevent GMís from making all 5 of these players 99ís is there will be an allowance of 470 rating points for these players (when you add up all 5 ratings, the score must be 470 or under.) Also, I want this game to be realistic. So there will be an age setting as well. To prevent all your stars from all being 21 and already stars, the age of the 5 players must be combined to equal 130, for an average of 26 years of age per star.
*If you are accepted as GM, you will present your first roster of your 5 superstars as following:
Position/Player Name/Jersey #:
User Name: (If you choose a person from the site other than yourself to be the player)
Brief Description: ex: Great pass blocker, above average run blocker. One of the strongest linemen in the league, but his injury history could be a problem.
Signing Up: If you are not a GM, or selected to be one of the superstar players, this is your chance to play in this league. You will be able to see who the superstars of each team are, so use common sense. If each team has a superstar Kicker, you would be ill advised to sign up as a kicker. Even though you guys arenít the ďsuperstarsĒ everyone will still get a respectable rating. After sign ups are closed, then ceilings and floors will be assigned. No person will get a ceiling of higher than 88, and no one will get a floor of lower than 78. Your final rating will be randomly determined.
The Roster (Part II): After you have your superstars and drafted players info on your roster, you and your team can collaborate on the rest of the team. You can fill out the rest of the roster however you would like. To make it fair though, for the rest of your team you will have an allowance of points you can use. Since Iím typing this with no idea of how many people will be in the draft, I cannot give you a total # of points that you will be able to use. Itís a 50 man roster though, and let us say that there are a total of 30 spots left. The total points you would be allowed to use on the rest of your roster is 2400 points, for an average rating of 80. To prevent you from making your 3rd stringers from having ratings of like 15, the lowest rating you can give a player is a 65. You are only allowed to have 5 people below a 70. Remember that none of the rest of these players can be rated 90 or above. Feel free to give your backups low ratings, but remember this is computer simulated; which basically just means that I canít protect the star players. So if one of them goes down, you are stuck with a low rated backup coming in. After you have this roster made up, you will be able to make 5 Practice Squad players, who will all have ratings of 60, and only play in extreme emergencies. Now you must be thinking, ďI have to fill out all those positions with names and everything?Ē You donít, but if you want to go ahead. You must fill out your drafted rookies and superstars fully but for the rest of the team you can fill the requirements out like so:
Position/Jersey #: Nose Tackle/96
They will be given a random name in the game, and letís say that nose tackle had a big game, I mention him in the summary. It would appear just like NCAA.
John Smith- 31/50 278 yards 2 TDs 2INTs
George Foster: 18 carries 78 yards 1 TD
*NT #96: 6 tackles, 2 sacks, FF*
*NOTE*: I think the realism of the game will be what makes it a lot of fun. Iím not going to put an age allowance on the rest of your roster. If you want this league to be successful, and realistic, donít make all your players 21-25. Also donít just make your backups old; again we want this to be realistic as possible.
If you have any questions, or want to be a GM, post here or PM me.