Problem is it seems a little too easy to get right up to the max of 100.
Ponder just needed to play 4% better than that to have the greatest game possible for a QB? BS
This sort of game makes more sense
And with the guys who through only a couple passes you can see a bit how it is calculated
The clutch factors obviously need to be tweaked with how easy it is to get a boost playing well in games that stay close and late.